setSpawnStructure("dirt_tree")

disableSkylight()

sky = setSkyRenderer()
//top, bottom, north, south, east, west

night = sky.addSkybox("test:textures/skybox/night.png")
day = sky.addSkybox("test:textures/skybox/night.png")

setCelestialAngle(0.5)
disableSkylight()
setFogColor(#000000)

//Lazy method for adding a sun and moon since I don't want to make the effort for proper custom ones yet.
//sky.addSunMoon()

captureTeleports()